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Stanford has a project going on "How They Got Game: The History and Culture of Interactive Simulations and Videogames."

It has come up with a list of the 10 most important games of all time:

The chronological list, submitted for review and potential permanent preservation to the U.S. Library of Congress: Spacewar (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), the Warcraft series (beginning 1994) and Sensible World of Soccer (1994).
Just think of the generations of happy wrangling that await us, akin to wars over the all-time all-stars of baseball or football.

posted by James DeLong @ 7:00 AM | Games

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Comments

"Await us"? Two years ago at GDC I got into an animated debate over what counts as the first real-time strategy game. These debates are definitely already with us.

Posted by: asg at March 19, 2007 8:48 AM

Oh, and how do Civ I and II count as a single game, not to mention the Warcraft series? Typical academic waffling. :)

Posted by: asg at March 19, 2007 8:49 AM








 
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