A copying tool for Second Life is developed for legitimate purposes via open source.
Second Life users with ill intent use the tool to copy anything in the virtual world, from clothing to cars.
Virtual retailers are angered, but there's no recourse in the virtual world.
Their only recourse, they're told by Linden Labs, is to file a DMCA complaint in the real world.
The victims of unauthorized copying complain DMCA isn't responsive enough.
Someone unconcerned with all the copying says those upset twith their stuff being ripped off are "RIAA-ish."
A news publication generally not sympathetic to copyright infringement seems to feel differently about virtual copying, with a headline "'Second Life' faces threat to its virtual economy." What, it's not an opportunity to further the public domain of Second Life?
You just cannot make this stuff up.
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